Unity Tutorial 07
WEEK 8 UNITY
This week I found a Unity tutorial that would be beneficial for my own game. This tutorial was about shooting raycasts. I learned more about colliders and hitting an object with a ray. I tried this tutorial on my game and did the scripts step by step but the sample game has too many components that I don't have so it did not work out in the end. I did learn a few new things about colliders and rigidbody but the tutorial didn't change anything in my game because I did not have some of the more advanced elements that were in the tutorial. I used some script coding from the tutorial which made me learn a few new thins that I did not know.
LINK TO TUTORIAL: https://learn.unity.com/tutorial/let-s-try-shooting-with-raycasts#5c7f8528edbc2a002053b468
Next, I followed another tutorial by Brackeys https://www.youtube.com/watch?v=wkKsl1Mfp5M . In this tutorial, he showed how to shoot an object and create a first-person shooter. I followed this tutorial yet my cannon didn't want to shoot anything out of it. Most of the examples I find online have 2D versions instead of 3D so it is hard to find something that would suit my game.I applied some other methods that did work in my game.
Some of the tutorials that I found I could not create due to missing elements in my game or something else but I did learn a few more things that I did not understand before.
My game so far :)
Screenshot of my game
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