Unity Tutorial 02
Unity tutorial
Image of my unity
Screenshot was taken by me
This weeks Unity Tutorial was fairly easy to complete. We got to work on "Rigidbody", "Box Colliders" and "Prefabs". I remembered most of it from semester 1 which was a nice refresher. This tutorial was not difficult and had a lot of information and step-by-step. It was nice to work on something that I remembered even if it was a little memory, for example, the "box collider" which didn't let the objects collide with one another. So far 2D is easier than 3D was in semester 1 and I think if we would have started the first semester with this tutorial it would have been better for us to learn more of the elements in Unity but it was nice to challenge ourselves and at the end, it worked out.
The challenge I have faced was only that "Tilemap" which was last week and that is only because our Unity versions are newer than the tutorial but overall I am enjoying the 2D tutorials.
I am excited to see where the tutorials will take me and what challenges I will come across.
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